Version 1.0 2.
Installation 3.
How To Play 4.
Controls 6.
Credits 8.
Legal Stuff Chip “Boom” Harrow is in trouble. Requirements To make the game play slower turn Turbo Mode off in the
Preferences screen. Double click on the boom.prc file to launch the Palm
Software Install Tool. Follow the prompts that the Install Tool gives you.
For further information please refer to the User Documentation that came with
your Palm. To complete the install press the hotsync button on
your cradle. ·
Collect
all the blue stone on each level while avoiding enemies. ·
Destroy
enemies and blocks with BOMBS. ·
Drop
bombs by pressing the BOMB button (default is TASK LIST button). ·
Press
and hold the BOMB button to power up bombs (a small red dot appears at Chip’s
feet). This more dots, the greater the blast distance. ·
Avoid
being hit by your own bomb blast. ·
You
can move freely over your own bombs. ·
Some
blocks can only be destroyed by powered up bombs. ·
Steel
blocks cannot be destroyed by bombs. ·
Dead
enemies regenerate after a short time. ·
You
start the game with 1 bomb. ·
Find
more bombs to increase the number you can drop at one time. Save Slots
|
|
BlockThese
can be destroyed by a single bomb. |
|
Steel BlockThese cannot
be destroyed by bombs. |
|
Lock BlockThese
blocks can only be destroyed by powering up bombs. Press and hold the BOMB
button to charge the bomb. The number of red dots corresponds to the amount
of power required to destroy the block. |
|
Mud SlideFrom the
depths of the Earth, these slow creatures are keen on catching Chip.
However their bad eyesight makes it hard for them to keep up with him. |
|
BulletThese
mechanical nasties are fast and reckless. Keep out of their way! |
|
Electro HopperRenowned
for their keen tracking abilities, Electro Hoppers also have the uncanny
ability to expel an electric charge. They can use this charge to explode
blocks. |
|
Deadly HeartSlow and
methodical best describes these enemies. They will never rest until they
track Chip down and catch him. |
|
Lazy EyeLazy
Eyes tend to wander aimlessly about, but they can be quite dangerous due to
their ability to release electrical charges. |
|
Helmet HeadThese
are perhaps the nastiest of all the enemies. They are fast and clever and
will track Chip down wherever he goes. They always travel alone. |
|
Evil EyeThe Evil
Eye is the faster, smarter cousin of the Lazy Eye. |
|
Monster GeneratorWhen an
enemy has been blown up they will re-appear from the Monster Generator
after a short time. The generator cannot be destroyed, so be careful! |
|
TNTAfter a
certain amount of time a TNT case may appear on screen. Touch the TNT to
instantly destroy all enemies. |
|
1 UPCollect
this to receive an extra life.
|
|
Bomb UpEvery time you collect one of these the number of bombs that you can carry (and therefore drop) increases by 1. You can carry a maximum of 8 bombs. |
Controls
The default controls can
be re-mapped from within the game by selecting Preferences under the Options
menu.
Calendar
(1st
app button) |
Move
left. |
Address
(2nd app button) |
Move
right. |
Up |
Move
up. |
Down |
Move
down. |
Task
List (3rd
app button) |
Drop bomb.
Press and hold to charge up bomb.
|
Buy The Full Game
The demo version of
Boom Time only allows you to play 5 levels. To play the full 64 levels you
must register the complete game.
To purchase a Registration Key from Handango:
1.
Click
on the link below to purchase a Registration Key from Handango’s secure
server.
2.
Follow
the on screen instructions.
3.
The
Registration Key will be emailed to you immediately.
4.
Start
playing the game and select Register under the Options menu.
5.
Enter
the key in the Reg Key field and tap the OK button.
6.
You
have now unlocked the complete game and have access to all 64 levels.
You can purchase the registered version from PalmGear.com:
1.
Click
on the link below to purchase the registered version from PalmGear.com.
2.
Follow
the on screen instructions.
3.
The
registered version will be emailed to you.
4.
Install
the new boom.prc file.
5.
You
now have the complete game and access to all 64 levels.
Credits
Boom Time is
copyright Krome Studios, 2001.
Programming / Art |
John Passfield |
Front End Graphics |
Steve Stamatiadis |
Chief Executive Officer |
Robert Walsh |
We appreciate your feedback. Please email any comments or
suggestions to: palm@kromestudios.com
Visit Krome Studios on the web.
Visit the official Krome
Pocket site to find out about our other handheld games.
For more information on Boom Time visit Passfield Games.
The software is provided "as is" without
any warranty of any kind either express or implied including but not limited
to the implied warranties of satisfactory quality, fitness for a particular
purpose, title and non-infringement the licensor does not accept that the
software will be error-free or that such errors will be corrected and the
licensee is solely responsible for all costs and expenses associated with
rectification, repair or damage caused by such errors. In no event shall the
licensor be liable for any special consequential or indirect losses.
All copyright, trade marks and other intellectual property
rights subsisting in or used in connection with the Software (including but
not limited to all images, animations, audio and other identifiable material
relating to the Software) are and remain the sole property of their
respective copyright owners.
Boom Time
© 2001 Krome Studios